April 04, 2004
Flash Math: Drawing Supershapes in Flash
I ran across an article online about an equation by Johan Gielis called the "Superformula" which lets you draw a wide variety of shapes using a few basic parameters.
More research revealed some sample source code that allowed you to plot these supershapes.
So I ported the code to MX, and built a simple UI for varying the parameters so you could see how this equation works.
You can see my Supershape viewer here.
All I did was convert the sample code to use the Flash drawing API, but it's a neat little math toy to play with.
Posted by andy at April 4, 2004 10:11 PMThat's pretty cool, now make 3d Supershapes :)
Posted by: Ryan at April 5, 2004 01:38 PM'... now make 3d Supershapes...'
This sounds like a job for Director.... ;-)
Posted by: John Dowdell at April 5, 2004 03:17 PM'now make 3d Supershapes'
done:
www.marune.de/taumel/dreidee/koerperformel/index.html
yeah, thanks for doing this! It makes it heaps easier to work out the right shapes to create with animationpackage.
Posted by: iain at September 20, 2006 11:03 AM